It’s not just stutters but also just general poor performance in the open world, such that I get about half the frame rate I would expect to see on high settings without frame gen. I wouldn’t be surprised if the optimizations here are like what happened with Assassin’s Creed: Unity where there was a bunch of detail that got sanded off of the world map in places that a player should never actually see it anyway.
It’s not just stutters but also just general poor performance in the open world, such that I get about half the frame rate I would expect to see on high settings without frame gen. I wouldn’t be surprised if the optimizations here are like what happened with Assassin’s Creed: Unity where there was a bunch of detail that got sanded off of the world map in places that a player should never actually see it anyway.