Hmm… sure, but ima die on the hill Mad Max should be a linear game with sole focus on vehicular/melee combat. I don’t really think it needs to be an open world game.
Fair, although it’s less open than it appears at first glance. The world is divided in parts that you unlock as the central story progresses, much like most RPGs.
Hmm… sure, but ima die on the hill Mad Max should be a linear game with sole focus on vehicular/melee combat. I don’t really think it needs to be an open world game.
Fair, although it’s less open than it appears at first glance. The world is divided in parts that you unlock as the central story progresses, much like most RPGs.