• grueling_spool@sh.itjust.works
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    21 hours ago

    I don’t think a 5/10 game is necessarily bad, but it needs to have some kind of - I dont know, character? Niche appeal? - to shine for the players who are going to like it.

    I’ll throw out Krater as an example. It’s not great, but it has a unique setting, great atmosphere, and some interesting ideas driving it. I kinda love it for its eccentricities in spite of the overall experience being a bit meh.

    • Aspharr@lemmy.world
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      6 hours ago

      I remember Krater! I played it for a while and I liked the atmosphere, but I only got so far before I saw how… 1-dimensional it was?

      I don’t know how exactly to put it into words, but some games that aren’t so good I have a “see behind the curtain” moment. Once that happens I tend to quickly get turned off to a game because I feel like it’s not fun anymore. In Krater that happened when I realized that all the fights were essentially the same and equipment was all stat sticks with no unique qualities.

      Pretty much what your characters did at the beginning of the game was what they did at mid game with no noteworthy changes. There were other characters you could sub in and that changed things up a little but the repetitiveness of it all really ruined it for me.

      I agree that’s a really good example of a “meh” game and I think 5/10 is a very fair assessment.