• jonathan7luke@lemmy.zip
    link
    fedilink
    arrow-up
    5
    ·
    1 day ago

    Idk, I’ve played a lot of Eve Online, and I usually try to be kind to players that are new or friendly. Sims on the other hand…

    • remon@ani.social
      link
      fedilink
      arrow-up
      3
      ·
      1 day ago

      Idk, I’ve played a lot of Eve Online, and I usually try to be kind to players that are new or friendly.

      Sure, if they are in your “tribe”, you need to train new talent … everyone else is fair game, though.

      • brygphilomena@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        4
        ·
        7 hours ago

        I used to gate camp a lot. If anyone was new and wanted to join, I’d let them. If they were new and does in the gate camp I’d usually send them enough isk to replace what they lost and then some.

        When I would scam/lofty people, we never killed the noobs. Do that and you won’t have anyone to scam when they are rich enough for it to be worth it. And by then they have enough it’s not as big of a blow to them.

        • remon@ani.social
          link
          fedilink
          arrow-up
          1
          ·
          edit-2
          7 hours ago

          Yeah, with low-sec camps we’d often give advice if we killed someone that turned out to be new. Though we didn’t usually reimburse them.

          No such leniency in null-sec or wh-space, though. You’re either blue or you get killed (& podded) because it has to be assumed that every new account is an alt/scout/spy from the enemy.