• Microw@piefed.zip
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      3 days ago

      It’s pretty normal for new software to have a fast pace of new feature development, and for software that has established itself somewhat to have slower pace. Especially as fast pace means accumulating tech debt that you have to work on later

      • Nora@lemmy.ml
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        3 days ago

        Yeah. One is written in python and the other in Rust for example.

        • SorteKanin@feddit.dk
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          3 days ago

          Yea, Python has a tendency to be fast to work on at the start, but once the system reaches a certain level of complexity, it gets unwieldy… Rust doesn’t run into the same problem, but takes a bit more up-front work on the small scale. At least that is my experience working with both professionally.

      • mesa@piefed.social
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        3 days ago

        While some will claim that, I personally believe it’s just as simple as the dev(s) doing good work. Code practices and readability goes a long way.

        Both languages have relative popularity, but both are easy to debug, easy to work with. Both are good at what they do. Rust has an edge with raw speed and python with its community packages.

        Looking at both codebases, I can tell you Piefed is immensely easier to parse and potentially make changes to. Lemmy is very hard to get into. At least for me. Don’t get me wrong, both are awesome, but Lemmy is significantly harder to figure out what is going on.

        Source: 18+ year software dev here.

      • RagingHungryPanda@piefed.social
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        3 days ago

        not quite. While it’s true that rust has a reputation for taking longer to write and release in, green field development is a lot easier to work in than stuff that already has a lot of moving parts and places that you need to consider the affects of changing one thing to somewhere else.