simple@piefed.social to Games@lemmy.worldEnglish · 2 months agoWuchang: Fallen Feathers Clocks Up 114,000+ Concurrent Player Peak On Launch Day, But Reports Of Poor Performance Dominate Player Reviewswww.ign.comexternal-linkmessage-square7fedilinkarrow-up152arrow-down12
arrow-up150arrow-down1external-linkWuchang: Fallen Feathers Clocks Up 114,000+ Concurrent Player Peak On Launch Day, But Reports Of Poor Performance Dominate Player Reviewswww.ign.comsimple@piefed.social to Games@lemmy.worldEnglish · 2 months agomessage-square7fedilink
minus-squareShadowedcross@sh.itjust.workslinkfedilinkEnglisharrow-up5·2 months agoI think the issue with UE5 is that it’s easier to make a game look good, and the systems that allow for that aren’t necessarily very efficient.
I think the issue with UE5 is that it’s easier to make a game look good, and the systems that allow for that aren’t necessarily very efficient.