Yeah, you have to be braindead trust a game developer with any kernel level software.
I think a more secure solution would be some kind of virtualized environment to run the game within, which the developer could have full control over, but I doubt that will ever come about.
Yeah, you have to be braindead trust a game developer with any kernel level software.
I think a more secure solution would be some kind of virtualized environment to run the game within, which the developer could have full control over, but I doubt that will ever come about.