Decided to check out VOID/BREAKER, a roguelite FPS, which just released into Early Access. The trailer makes it look like some crazy, super fast-paced, effects filled shooter, where you constantly destroy your environment, and maybe it gets to that point, but so far in my <10 runs, 6h, with the game, it’s been pretty basic.
Each run you choose a single weapon, so far I’ve unlocked a pistol (default), automatic rifle and shotgun, and then you’ll find different upgrades and abilities that you slot into your weapon to modify it.
The main thing of this game is the grappling hook. You can either grapple objects in the environment to throw at enemies, like explosives. Or you can grapple to specific points in each arena to fly around, but so far, for me, that hasn’t been as fun as it should be.
Then the destructible buildings, although they are really basic (mainly just boxes) and take a surprisingly long time to bring down, and even then it’s mainly in parts, not the whole thing. Unless you find some upgrades, your grenades (and the aforementioned explosives) will be the main way to destroy stuff, so you’ll have to constantly wait for the short cooldown to throw the next grenade or look for more objects in the arena.
I’ll give it some more time, because I can see the potential, but I haven’t really found anything like the “deep gun modding” or “deadly synergies” the Steam store page is talking about. 90% of the time it’s been stuff like your bullets fly faster, and your grenade deals more damage.
Decided to check out VOID/BREAKER, a roguelite FPS, which just released into Early Access. The trailer makes it look like some crazy, super fast-paced, effects filled shooter, where you constantly destroy your environment, and maybe it gets to that point, but so far in my <10 runs, 6h, with the game, it’s been pretty basic.
Each run you choose a single weapon, so far I’ve unlocked a pistol (default), automatic rifle and shotgun, and then you’ll find different upgrades and abilities that you slot into your weapon to modify it.
The main thing of this game is the grappling hook. You can either grapple objects in the environment to throw at enemies, like explosives. Or you can grapple to specific points in each arena to fly around, but so far, for me, that hasn’t been as fun as it should be.
Then the destructible buildings, although they are really basic (mainly just boxes) and take a surprisingly long time to bring down, and even then it’s mainly in parts, not the whole thing. Unless you find some upgrades, your grenades (and the aforementioned explosives) will be the main way to destroy stuff, so you’ll have to constantly wait for the short cooldown to throw the next grenade or look for more objects in the arena.
I’ll give it some more time, because I can see the potential, but I haven’t really found anything like the “deep gun modding” or “deadly synergies” the Steam store page is talking about. 90% of the time it’s been stuff like your bullets fly faster, and your grenade deals more damage.