• cerebralhawks@lemmy.dbzer0.com
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    15 hours ago

    Right because Cyberpunk looks amazing in 2025 and it ran like shit five years ago at launch.

    But 4K gaming is more demanding than people realise and gaming companies shouldn’t be getting so much flak for it.

    • acosmichippo@lemmy.world
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      12 hours ago

      why are we comparing a game 5 years ago to one released today? hardware is much more capable now.

      • paraphrand@lemmy.world
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        11 hours ago

        Eh, I guess it is. But it also isn’t. We have stagnated a bit in the rasterization and VRAM departments when you talk about affordable entry level cards that most people buy.

        And the PlayStation 5 has not changed since it launched…

        Sure, newer cards have Ray Tracing stuff and new video encoder pipelines and some other things. But when you look at classic rasterization, and look at xx60 and xx70 class cards, it’s not the sort of leaps we use to have. Node shrinks are not what they use to be.

        A 3060 is as fast as a 2070 super. Just as an example I have first hand experience with. There use to be much larger performance gaps between generations.

        • zalgotext@sh.itjust.works
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          7 hours ago

          You shouldn’t need leaps in hardware to render a highly stylized cell shaded video game in the year 2025.

          • paraphrand@lemmy.world
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            5 hours ago

            Yeah, but it’s not just a toon shader/cel shaded shader.

            I’ve seen footage, this game has full (highly stylized) PBR and all sorts of fancy lighting along with the cell shaded look. Reducing it all to “cell shading” isn’t the whole story.

            Hi-Fi Rush is much closer to classic Borderlands than BL4 is.

            • zalgotext@sh.itjust.works
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              5 hours ago

              Right, I’ve seen the footage too, and I don’t think I’d recognize it as a Borderlands game if the name wasn’t included in the ads. I’m struggling to understand why they chose to go that route, rather than sticking to the beloved, iconic, performant art style of the other games in the series.

              • paraphrand@lemmy.world
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                5 hours ago

                That’s a fair take. I’m sure they feared looking dated. I think that’s a misguided fear that you have when you don’t think the other aspects can live up to expectations.

                Which is weird because it sounds like they tried really hard with the story, as in they tried to elevate it beyond the usual dick and fart jokes and snark. (They didn’t eliminate that stuff, but rather tried to have a balance) BL3 was terrible in that dept. it went way too hard on that shit imo.

    • brucethemoose@lemmy.world
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      14 hours ago

      Honestly Cyberpunk’s raytracing runs like poo compared to Lumen (or KCD2 Crytek) compared to how good it looks. I don’t like any of the RT effects but RT Reflections; both RT shadows options flicker, RT lighting conflicts with the baked-in lighting, yet doesn’t replace it if you mod it out.

      Most of Cyberpunk’s prettiness is there from good old rastarization, more than most people realize.

      PTGI looks incredible, but it’s basically only usable with mods and a 4090+.