Minecraft: Java Edition has been obfuscated since its release. This obfuscation meant that people couldn’t see our source code. Instead, everything was scrambled – and those who wanted to mod Java Edition had to try and piece together what every class and function in the code did.
Modding is at the heart of Java Edition – and obfuscation makes modding harder. We’re excited about this change to remove obfuscation, as it should make it quicker and easier for modders to create and improve mods. Now you won’t have to untangle tricky code or deal with unclear names. What’s more, de-bugging will become more straightforward, and crash logs will actually be readable!
surprisingly fantastic and consumer friendly move from mojang, good on them


I like to think that Luanti caused this.
Started experimenting with modding Luanti just last week. Was realy suprised how accesable and easy it is, even for an idiot with no experience like me!
When I’m finished with my current game (a 2D platform-adventure game made in Godot) I’m thinking of prototyping my next game in Luanti. It’ll let me experiment with ideas for a large, open-world game without needing to implement my own world-generation system and, since everything is block-based and the expected graphical fidelity is low, it’ll make creating the content a lot easier.