Its still lagging is its MRs, like HDR coming in just less than a year ago.
Valve’s complaint was that even after getting approval from at least 3 DE projects, protocols were not getting merged due to hypothetical discussions and implementation baggage.
I imagine it all started with them making their gamescope compositor a few years ago and realizing a bunch of stuff was still missing.
Its still lagging is its MRs, like HDR coming in just less than a year ago.
Valve’s complaint was that even after getting approval from at least 3 DE projects, protocols were not getting merged due to hypothetical discussions and implementation baggage.
I imagine it all started with them making their gamescope compositor a few years ago and realizing a bunch of stuff was still missing.