What are some things that just get under your skin about games?

For me, it’s games that do not allow controller rebinding. I have neuropathy and my fingers don’t all work. If I can’t rebind buttons so that I have necessary moves (for example: parry) be on buttons I can reliably press the entire game becomes unplayable.

And on console, where I can’t refund a game after I downloaded it (fuck you Sony) then it really screws me over wasting what limited funds I have on games I just can’t play.

  • Doc_Crankenstein@slrpnk.netOP
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    2 days ago

    I completely understand that difficulty is subjective. I am not the one who determines what is a serious challenge. The game developers are the ones who decide that. Who are you to tell game developers how they should make their game?

    Thanks for confirming that you absolutely do not understand it one iota. It is not the developer that determines it. It is the player because, again WHAT IS DIFFICULT FOR ONE IS EASY FOR ANOTHER. You’re the one playing, not the developer. Is it challenging FOR YOU, or is it not? Thus you, the player, determine what a “serious challenge” is or isn’t.

    Which further proves my point that the developers should have fixed difficulty when they use difficulty to guide the player or evoke a feeling. How can they do that when they need to make it work for everyone?

    No, it disproves your point because the experience is different for every individual. A fixed difficulty just ensure that some players will have a cakewalk while for others it will be impossible due to things like disability preventing them from having the physical capabilities of surpassing the arbitrarily set difficulty settings.

    The point is that they SHOULDN’T DO THAT BECAUSE IT IS LAZY STORYTELLING AND ARBITRARY RESTRICTIVE FOR PLAYERS WITH DISABILITIES.

    Jesus you’re a brick fucking wall. It’s pointless to attempt having a conversation with you. I understand your point. I fully disagree and think your point is elitist and arbitrarily restrictive to players with disabilities, like myself.

    Fuck you, elitist shitbag.

    • Goodeye8@piefed.social
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      2 days ago

      Somehow you understand my point perfectly well but can’t address a single point I’ve made. We’re not discussing my arguments here, we’re discussing the bullshit you threw in my way to duck away from my argument. How about you actually address what I originally said if you’re so god damn certain you know what I’m talking about? I’ll spell my points out for you and then you can knock them down.

      Argument one. It creates a ludonarrative consistency in games where the world is supposed to be harsh and unforgiving.

      Argument two. It can be used to evoke a certain feeling in people.

      And I want actual arguments and not this “I don’t care about those things so those arguments are irrelevant” bullshit you used before to cop out making an actual argument.

      • Doc_Crankenstein@slrpnk.netOP
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        2 days ago

        Jesus Christ you’re one stubborn fucking mule. Conversing with you is pointless. You fail to understand the point about disability being an accessibility feature.

          • Doc_Crankenstein@slrpnk.netOP
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            2 days ago

            Congratulations on still missing the fucking point.

            None of your points fucking matter if the player doesn’t have the accessibility available in order to be able to play the game in the first fucking place.

            Thus, difficulty as an accessibility feature.

            God you elitist assholes are all the fucking same.

            • Goodeye8@piefed.social
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              2 days ago

              I haven’t missed the point. I addressed that in a different comment. I’m still waiting for you to address mine.

              • Doc_Crankenstein@slrpnk.netOP
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                2 days ago

                No, you didn’t. I’m truly sorry you lack the reading comprehension to understand this. Continue thinking you did though because trying to argue with an elitist is as useful as arguing with a brick wall.