• Aielman15@lemmy.world
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    2 days ago

    Wo-ooh, finally! I was going crazy replaying the same few missions from previous games and Project Wingman. I needed a new game so badly.

    The story seems good so far! First time Sotoa’s on screen, as well. I’m a bit tired of playing as Usea again, but oh well, it is what it is.

    Also the first time we have a second seat character on screen. They are usually brushed off as non-existent (despite being visible in the cockpit). It was one of the best features from Project Wingman and I’m happy it’s being carried over onto AC.

    My main hope is a more fleshed out campaign with longer and more in-depth missions. After almost ten years, I really don’t want another short game with 20-ish small levels centered on some gimmick that get boring on replays. Gimme big, dynamic battlefields in the vein of Ace Combat 6 and Project Wingman, and difficulty options targeted at veterans of the series!

    • Tar_Alcaran@sh.itjust.works
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      1 day ago

      small levels centered on some gimmick that get boring on replays.

      If I never have to fly through pointless glowing circles or highly dubious canyons ever again, it will still be too soon.

      • Aielman15@lemmy.world
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        1 day ago

        The dubious canyons missions are some of the best missions of the franchise, so I’m definitely not complaining about those :D