As Stardew Valley fans continue to wait patiently for the previously announced 1.7 update, creator Eric Barone (ConcernedApe) has dropped a couple small, vague, yet exciting hints about what said mysterious update might entail: a new farm type, and "more character/social stuff."
In the case of terraria I feel the game’s become a bit overstuffed. Bosses like dear clops and the old one’s army event don’t fit neatly into progression and there are plenty of items that seem redundant since you can get a better version in 10 minutes.
Obviously this is a minor complaint by someone who’s been playing terraria on and off for nearly half my life but I do wish they worked on a full sequel but I doubt that’s ever going to happen.
I’ve completed Stardew valley twice and I don’t feel like replaying all the same character interactions. It feels a bit depressing to build up relationships the second time. That’s why I’m so excited about haunted choclatier.
I do want the developers to work on what they’re passionate about and I am glad they’ve supported these games for so long but I do wish they just let them rest.
Is it a problem if he did?
In the case of terraria I feel the game’s become a bit overstuffed. Bosses like dear clops and the old one’s army event don’t fit neatly into progression and there are plenty of items that seem redundant since you can get a better version in 10 minutes. Obviously this is a minor complaint by someone who’s been playing terraria on and off for nearly half my life but I do wish they worked on a full sequel but I doubt that’s ever going to happen.
I’ve completed Stardew valley twice and I don’t feel like replaying all the same character interactions. It feels a bit depressing to build up relationships the second time. That’s why I’m so excited about haunted choclatier.
I do want the developers to work on what they’re passionate about and I am glad they’ve supported these games for so long but I do wish they just let them rest.