- What about Early Access Games?
- Do you feel differently about Early Access vs traditional preordering?
- If you are open to the idea in specific circumstances, what are those?
- How do you decide if a game qualifies?
I’m interested in the community thoughts on preordering and I’d love to have a thoughtful discussion on the matter.
Personally, I’m against preordering, except in specific situations where I want to actively support the development of a game.
I have been thinking about this because there is a game I’m considering preordering from a medium sized studio, but the reason I want to preorder is for the IP, rather than the game and it goes against my typical stance on this. The game is based on my favorite book series and part of me wants to encourage more games be made based on this series. At the same time, the book series has found commercial success and as a whole does not need my help.
I did name the specifics here because I’m hoping to encourage discussion on preordering as a whole, rather than my example, but if you want to know, I’ll drop a comment and we can have a discussion in the comment thread. :)


Me personally, I’ll never pre-order a game. Pre ordering is different from early access because i actually get the game even in a unfinished state.
All that said, it depends on the game. Timberborn has been the only early access game I felt has been worth it. The Devs are still putting out regular updates and have vastly improved the game since i bought it. Its been very fun to play from the beginning and has only gotten better.
Compare that to something like cyberpunk, yea I’m good. Couldn’t imagine how that must of felt to preorder that and get that mess on release. I think the main difference is the studio. AAA games I rarely buy anymore. Indie games though? Thats where I’m at.