• Zozano@aussie.zone
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    1 day ago

    Now i kinda want a third person shooter (not sim) where you have to manually manage ammo in real time, in environments where you can be flanked.

    I could see the following scenario playing out:

    > you’ve got an AR of some kind, low on ammo, no backup gun, no backup mag

    > in the middle of a firefight

    > see an ammo crate

    > waste your last few bullets blind firing while running to ammo

    > pull out a box of bullets and sit down next to the crate

    > bullets whizz past and you only manage to load one bullet into your mag before:

    > “he’s reloading!”

    > one guy sprinting at you from around the corner

    > double tap the reload button to feed a single bullet into the chamber, and cycle.

    > tap cancel button to quit reloading and stand up

    > tap cancel again to enter “oh shit oh fuckin sh-” mode

    > character drops the mag, grabs a handful of bullets from the box and shoves them into their pocket

    > fire > miss

    > reload while running back to cover

    > you trip on a rock

    > you drop your gun and all the bullets spill out onto the floor

    > the enemies surround you

    > they start pointing at you and laughing

    > “what a loser, get a load of this enemy combatant”

    > they capture you

    > you spend the next three days as a prisoner manually reloading the magazines which will be used to kill your comrades

    > if you’re too slow they’ll slap you and call you mean names in a foreign language

    • EvilBit@lemmy.world
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      23 hours ago

      There are VR games where you can basically do a lot of this. No tripping and spilling bullets or being taken prisoner, but the full simulation of ammo, magazine, and chambering.

      I played a battle royale game in VR once where in the pre-match fuck-around period, someone stole my gun out of my hands so I took the ammo lying on the bed and threw it out the window so he couldn’t get it. We had a laugh, he gave the gun back, and I shot him with it.

      Good times.