• Agent_Karyo@piefed.worldOP
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    19 hours ago

    I am a big fan of Timberborn, but if we go all pedantic about it, Timberborn’s flood mechanics aren’t all that realistic.

    A game that came somewhat close to realistic flood mechanics was Pharaoh/Cleopatra (1999/2000). Even though it used an abstract/statistical model (due to the technical limitations of the time), it felt a lot closer to reality than Timberborn even if there were some gamey elements like how well you respected Osiris.

    • JackbyDev@programming.dev
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      17 hours ago

      I’m not saying they’re realistic, just that it has some of the flood/farming mechanics the blog author wanted to see in a game.