• CerebralHawks@lemmy.dbzer0.com
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    2 hours ago

    There were Metroidvanias outside Castlevania as well. And that’s my point. You take the person who made the games what they are for most people, it’s just another one of the clones, but with official branding.

    It’s like when Call of Duty started adding multiple developers so they could churn out the series. People were paying for the name, they didn’t really care about who actually worked on it. But, those games were super formulaic.

    A better example would be Rockband and Guitar Hero. Harmonix made Guitar Hero, but they wanted to add drums and vocals, and publisher Activision said nah, just stick to the one controller. But Harmonix were all musicians (mostly indie bands around Boston) so for that and other reasons, they left. Activision kept remaking Guitar Hero 2 with different songs via the Tony Hawk developer, Neversoft, and it was mostly okay, until Rockband started getting big, and Activision realised they needed drums and vocals as well. Long story short, they did very poorly. They kept churning out games, mostly to flood the market with crap. Guitar Hero is now dead, and Rockband is now called Fortnite Festival (I’m not kidding).

    So yeah, Castlevania without the guy who made Castlevania what it is and into something people want to play? It might be successful, but it’ll be a soulless husk at best. Maybe it’ll even be fun, but it just sounds to me like a game dreamed up by suits in a board room who hate gaming except for the profits, not a game made by gamers for gamers and for the love of the game. Like most shit churned out by Activision, Bethesda, Ubisoft, EA, etc. (And yes, many of those publishers have storied histories.)