ryujin470@fedia.io to Technology@lemmy.world · 14 hours agoOpen-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'www.pcgamer.comexternal-linkmessage-square113fedilinkarrow-up1563arrow-down13
arrow-up1560arrow-down1external-linkOpen-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'www.pcgamer.comryujin470@fedia.io to Technology@lemmy.world · 14 hours agomessage-square113fedilink
minus-squareCameronDev@programming.devlinkfedilinkEnglisharrow-up21·12 hours agoThey can fork Godot and let their LLMs go at it. They don’t have to use the Godot human maintainers as free slop filters. But of course, if they did that, their LLMs would have to stand on their own merits.
They can fork Godot and let their LLMs go at it. They don’t have to use the Godot human maintainers as free slop filters.
But of course, if they did that, their LLMs would have to stand on their own merits.