Amoxtli@thelemmy.club to Technology@lemmy.worldEnglish · 1 year agoInsiders say cutting-edge graphics are too costly for AAA gameswww.tomshardware.comexternal-linkmessage-square161fedilinkarrow-up1372arrow-down112
arrow-up1360arrow-down1external-linkInsiders say cutting-edge graphics are too costly for AAA gameswww.tomshardware.comAmoxtli@thelemmy.club to Technology@lemmy.worldEnglish · 1 year agomessage-square161fedilink
minus-squareours@lemmy.worldlinkfedilinkEnglisharrow-up16·1 year agoIndie devs have been there forever. Can’t compete on the AAA features? Compensate with interesting art and smart tech.
minus-squarexthexder@l.sw0.comlinkfedilinkEnglisharrow-up17·1 year agoAt this point, to me, “AAA” features means it’s full of microtransactions, predatory marketing, and lootbox gambling.
minus-squarenamingthingsiseasy@programming.devlinkfedilinkEnglisharrow-up10·1 year agoAnd innovative gameplay too. Large companies are too afraid to try new things, and all the games feel like the same rehashed mechanics with a fresh coat of paint… but indie developers are much more willing to try new, interesting concepts.
Indie devs have been there forever. Can’t compete on the AAA features? Compensate with interesting art and smart tech.
At this point, to me, “AAA” features means it’s full of microtransactions, predatory marketing, and lootbox gambling.
And innovative gameplay too. Large companies are too afraid to try new things, and all the games feel like the same rehashed mechanics with a fresh coat of paint… but indie developers are much more willing to try new, interesting concepts.