

Damn, it has been years since I last played Guitar Hero. We even had a full blown rack with stage lights above our TV in my parent’s house.


Damn, it has been years since I last played Guitar Hero. We even had a full blown rack with stage lights above our TV in my parent’s house.


How does it compare to Shotcut? It was my go-to for (very minor) video editting.


Wow, you’re saying that the thing with main selling point being approximate summarization of sources/text and guesstimation of solutions erodes skills related to parsing sources, thinking about text and comming up with solutions?
Who would have thought.


I had no idea, and this hurts. I have a few, but fond, memories about DeviantArt when I had a short phase on highschool where I was drawing for a bit (which was more than 10 years ago). It didn’t last long, but DeviantArt was a large part of it.
Hearing they are commiting to AI art - THE platform for actual artists (at least it was, 10 years ago), who AI hurts the most, is insane. That’s pure betrayal. I hate this.


It’s IMO pretty clear that the purpose of the rule is to rule out AI slop and games that cheapened on artists and replaced them by genAI., which I extremely agree with.
Expeditin is neither. It feels like an (succesful) PR stunt by a lesser known award show not many people knew about.


While there’s no doubt that they have technically break the rules, just the fact that they afaik patched the few textures before this controversy (as far as I know, it’s possible that it was a reaction to this?), this simply sounds like a (very succesful) PR attempt by Indie Game Awards.
There’s no doubt that Clair Obscire isn’t a AI slop that cheapened on artists or art with GenAI, whis is the spirit of the rules IGA has. If you don’t take the rules literaly, they deserve the award. And that’s IMO important.
I’ve never heard about IGA before this, so it worked to draw attention to them.
I’m very OK with having rules in place to reject work where you replaced artists with AI. But this is not the case.


I’m kind of interested how will it go, especially further development and their issue handling.
It doesn’t do anything I need, though.


If you aren’t already using it, https://vencord.dev/ is a good Discord client mod that lets you get rid of some of the annoying features.
Might be against ToS, but so far I don’t think people had any issues with it.
Another option (that I use when I don’t need voice) is having your own Matrix server with Discord bridge. With double puppeting it can bridge both servers and DMs, and post in your name (without needing a bot on the server).


As far as I know you can do double puppeting with Matrix discord bridges, or whatever it is called.
As in “the bridge posts using your account, and not a bot”. I have it set up on my own Matrix server, and I have servers and DMs bridged without issues.
Also, setting up a server with the ansible project is super easy, it’s one of those rare cases where the ansible is robust, easy to use and actually doesn’t break.


I’d say that’s because here on Lemmy, we already don’t give a fuck about and wouldn’t touch Chrome or Edge with a ten foot pole, but some of us trusted Mozzila, which is now starting to do dumb AI shit. And having your trust broken hurts.
Astroturfing would not be recommending LibreWolf as an alternative.
If you look into alternatives, Brave is one that’s usually mentioned but there’s always someone quickly posting all of the dumb shit they did.


If you mean PhotoGimp, it’s just a config file thst rebinds keybinds and sets up UI layout, like location of tools and windows, to be similar to photoshop.


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That sounds kinda cool tbh. I’m mostly intrigued about the class system, although I’ve bever really looked into it.
It sounds pretty similar to Fellowship (although with an RPG part), though, and I’m loving that game.


If I’m getting back to a game with gear treadmill, I can just clean uo my inventory and start the next exoansion with a clean slate.
I have around 70% of the world cleared, several characters leveled to max, but I got through kike half of HoT and a bit of Path of Fire. I opened my full inventory that had a lot of random crafting stuff, consumables a a gew gear sets and I had no idea what’s anything for, or what am I even supposed to do next. Did a few quests then gave up in trying to sort it out, since it was just too overwhelming.
I’ll probably give it a try again, love thw game.


I’ve hear good things about GW1, but never got to play it.
GW2 is my top favorite MMO, although I haven’t really played much recently, because due to the lack of gear treadmill it’s soo confusing to pick it up again when you stopped playing for a few expansions.
Will probably give GWR a try.


They already have a really cool solution for that, which they talked about in their GDC talk.. I don’t think there’s any need to slap a glorified chatbot into this, it already seems to work well and have just the right amount of human input to be reliable, while also leaving the “testcase replay gruntwork” to a script instead of a human.


Square Enix actually has a pretty sick automated QA already. There’s a cool talk about how they did that for FFVII remake in GDC vault, and I highly recommend watching it, if you’re at all interested in QA.
It has nothing to do with AI, it’s just plain old automation, but they solve most of the issues you get with making automated tests in non-discrete 3D playspace and they do that in a pretty solid way. It’s definitely something I’d love to have implemented in the games I’m working on, as someone who worked in QA and now works in development. Being able to have mostly reliable way how to smoke-test levels for basic gameplay without having to torture QA to run the test-case again is good, and allows QA to focus on something else - but the tools also need oversight, so it’s not really a job lost. In summary - I think the talk is cool tech and worth the watch.
However, I don’t think AI will help in this regard, and something as unreliable and random as AI models are not a good fit for this job. You want to have deterministic testcases that you can quanitfy, and if something doesn’t match have an actual human to look at why. AI also probably won’t be able to find clever corner-cases and bugs that need human ingenuity.
Fuck AI, I kind of hope this is just a marketing talk and they are actually just improving the (deterministic) tools they already have (which actually are AI by definition, since they also do level exploration on top of recorded inputs), and they are calling it an “AI” to satisfy investors/management without actually slapping a glorified chat-bot into the tech for no reason.


Large companies probably do that anyway.
Take Blizzard for example. They just released a new patch, where class campaign quests for 8/12 classes do not work. Sure, it’s a remixed version of older expansion, and with all the phasing stuff I can kind of imagine some of the phasing issues being caused by, I don’t know, the player having a weird combination of completed stuff that’s hard to properly catch in testing, since there’s quite a lot of variables.
But the fact that one of the class quests requires crafted items to be completed, while crafting isn’t available by design in the Remix, there’s just no excuse. They either just don’t give a fuck about an issue that’s literally a progression blocker with 100% repro rate (while also being pretty easy to fix), or no one ever tested it even once. And it’s not just some random sidequest, it’s literally the main class campaign, one of the main features of the expansion.
As someone who worked in QA and gamedev, I can’t imagine how could something as obvious as this ever get approved for release. That’s something you catch immediately. Hell, you don’t even have to play through it to realize that this might be a problem.


Is it working for you now? I didn’t have any issues for the past few months, but they changed their anticheat to denuvo in a yesterday’s patch (or rather, do a technical test for later rollout), and I’m getting security violations now.
Rock Band maybe? We’ve been mostly playing that, made for a great highschool party.