

When the laws apply to people and not property, we can just start owning people as if they are property. It’s really quite simple, you just need to be evil to make it work.
When the laws apply to people and not property, we can just start owning people as if they are property. It’s really quite simple, you just need to be evil to make it work.
What exactly are your tots made of, if not 'tater?
TLDR: People are review bombing the game for poor performance and lack of endgame content. You can go look at the recent Steam reviews to see this.
Edit: wow people don’t like it pointed out that people are unhappy with the game?
Something tells me that won’t stop someone from getting in trouble for misusing his name. Straight to deportation with you!
Rotate 45 degrees to fix.
With how much these terms have been used lately, they seem to have lost all the meaning behind them.
Diddy Kong Racing is the GOAT
Edit: these notes have been addressed in OP’s post
Note: Salary growth has outpaced inflation.
You know what else has outpaced inflation? The cost of living. Purchasing power for middle and lower class people is far less than what it used to be. “Inflation” doesn’t account for that.
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Any copy of the article that doesn’t want my personal info?
Looks like that route would go through Canada as well, but you could avoid all that by taking a canoe from Alaska.
Sir that’s called sexual assault.
Honestly, I think the market is so saturated with superhero media (movies, games, tv shows) that anything that’s not at the top is at the bottom. I kinda know that Green Arrow is a superhero just from what I’ve heard and seen in other superhero stuff, but that’s about it. Most people that aren’t really into the superhero genre won’t bat an eye unless they market it as the next best AAA game, and then if it falls short of that it’s a bust.
Edit: it may be better off as an indie-style, lower budget game that the fans can get into without the producers having to risk a whole lot, but with the whole Marvel/DC stuff they seem to have huge budgets and bigger profit expectations.
I thought it was a really nice change. They kept the ATB system all the older games had, and it didn’t break between overworld and battle screens constantly, making for a seamless transition between the two.
Risk vs reward. I could see reddit swinging either way depending on which they think smells like more money.
Probably because OF gets a lot of their business through promoting on Reddit.
$32.49/month
I’m sorry, what?! For RuneScape? I don’t know any other MMORPGs that charge that much, let alone for the simple game that RuneScape is.
Uh oh I have 517 hours in Planetside 2. That’s only counting Steam game time, and not using the standalone client before I played on Steam or time spent in the closed beta.
I have almost 1,000 hours in Final Fantasy XIV and I have only finished the main game and first expansion. Although I mainly played before the first expansion came out and got back into it in 2023.
Other games include: World of Tanks Blitz with 755 hours on Steam, not counting mobile; Lord of the Rings Online with 714 on Steam, not counting standalone client before it was on Steam; Elite Dangerous with 687 hours; Star Wars The Old Republic with 572 hours on Steam, not counting the standalone client before it was on Steam; Elden Ring with 360 hours; Mount & Blade Bannerlord with 180 hours.
Honorable mention: The Elder Scrolls III: Morrowind on original XBox. I don’t know how many hours I sunk into that, but it was a favorite of mine.
CEO probably cheated when he played Monopoly too.
For once the Money Paw clause is… helpful?