• 2 Posts
  • 439 Comments
Joined 2 years ago
cake
Cake day: August 26th, 2023

help-circle

  • It also offers nothing compelling for the hardcore Nintendo fan unless they just like to collect Nintendo stuff. No new Zelda, Mario, Luigi, Animal Crossing or Smash. I think Nintendo completely misunderstood the market. Mario Kart 8 is the best selling game on the Switch 1. So Nintendo probably thought they should focus on MK for the Switch 2 launch. But MK8 was not the main reason people got the Switch. Like for example they got the Switch for Animal Crossing and then bought Mario Kart as a side game. Mario Kart is universally like by Nintendo fans it’s just not a game that is on top of people’s wishlist. Nintendo fans don’t want to buy a new Nintendo console just for Mario Kart or Donkey Kong.

    Price isn’t the main reason why sales are dropping. I doubt that every Nintendo fan with the means to buy one already has one. Most are just waiting for a game they actually want to play.













  • I think the Wii stole the momentum. PS3 and 360 were just crazy expensive compared to the Wii and the prev gen of consoles. And unlike PS2 those two consoles lacked a lot of games for kids. So for parents it was an easy decision to just get a Wii. Not to mention if you already had a PS2 you had a large library of games at your disposal and the machine was modable, it’s why it still sold very well in the end of the console’s lifetime especially in middle income regions, like it sold super well in South America. So many PS2 owners weren’t going to convert to PS3, just way too expensive and can’t play pirated games.





  • Matchmaking is nothing more than a user database query. That database sits on GOG’s servers and the only thing GOG does is put users into a lobby and then send that data back to the clients so the game can show it to the user. And then when the game starts GOG connects the clients to the host. So developers don’t have to setup their own lobby and relay server. That host can be another client, then the developers don’t have to pay for anything, or a dedicated server which the devs have to provide and pay for themselves. And in case a game only does multiplayer with dedicated servers then clients do not have the server binaries unless the devs provide it.