

Of course, I agree that what matters is the quality of the games, but corporate policy will inevitably affect the quality of the games at some point.


They ruined their reputation for a lifetime in a single year, haven’t they?


Unjustly massacred pioneering device


Sony recently stated that it’s halfway through its life cycle, if I’m not mistaken. ‘PS5 no games’ is just a meme at this point.
Weight 2.6: 2+6=8 8/2=4 4-1gabecube=HL3confirmed


You don’t wear socks with sandals or moccasins, right? Right?


This is my comment, it’s not a special comment but it’s mine.


Indiegames cube!


2001 is hard to beat:


They are both great (MK64 and CTR)! Sonic Racing Transformed is a great evolution.


The game is also on consoles so don’t know what you’d mean


Huh.


Sad.
It’s youtube but without money and people, so a great place!


That’s not an opinion but a fact: we are talking about remasters, not remake, the only purpose of a remaster in any art is to be faithful to the original. If many videogamers are confused about this is due to “the industry”.
But now I’m talking about semantics here and that’s not what I want to do; the important aspect is to point out how this type of videogames are useless: just look for new ones…or go for a mod if you like it partially…or enjoy this new versions but don’t be surprised when they are shadowed by the original games.


The problem is the immature critique and not the quantity.


I’ll reply to you because seems you really care about it, and also because many players have your same position: No, a game doesn’t looks bad just because it’s old, like all the masterpieces ( and I’m not referring to Deus Ex in particular). Many players wrongly think everything needs to be updated to modern aesthetics, but you do not want to touch a great game just for that, that’s a commercial reason only. Real remastereds should just put a crt-shader on top of the game, in most cases.
Darksiders is very good