

“many titles are designed from the ground-up to be online-only”
So change your design? The corporate mind cannot comprehend this.
The next update is going to be interesting…
The “experts” in this case are 2 teachers assistants in game design in one university weighing in on a whole swath of reasons such as financial impacts and other stuff, on which they are totally qualified to talk about.
We have reached the stage where if my son does his math homework, he should be referred to as a “math expert”, article’s a joke.
Never had a sandwich with baby seals, tho I’m willing to try most of anything once
Chronic? Yes. Pain? No, some other strain
You just gotta put it in yourself, like this:
Hi’m
Now you try
TotK was not worth 80$.
Should’ve been an add on to BotW for 40$
Or if you never had either, both as a “complete edition” for 100$ is fine too.
Pretty sure it released on both platforms at the same time, as far as I’m concerned any games that show up on GoG with no DRM take a bit of effort from GoG to actually verify and host the installers, more so when the contracts expire and they have to delist them and try to get them back
Does God of War count?
I know it came to pc as a whole but it’s available on GoG as well
From the video during a cinematic sequence: “there’s somebody talking but I muted that part”
The visuals are nice but cmon, you can’t play it with no sound :/
Happy to see GameInformer back
As for games: two point museum and nordhold
2point Museum has been a blast with all the commentary, announcements and fun descriptions and nordhold scratches that tower defence with meta progression itch
The same bolt. Put it in. Run through the QA test (which is just Bobbie trying to rip it off with his bare hands). If Bobbies’ hands bleed before the panel comes off, they mark the test as passed, remove the bolt and move on to the next one.
That’s called boofing and is strongly advised against.
Absolutely this and wait a year for the DLCs to release with it
Put that shit on GoG and maybe I’ll consider buying it.
DRM is still drm, be it one layer like steam or two layers with extra 3rd party account requirements.
Necrosmith
With you on this, regardless of the method used, no app has any business running or snooping outside of the container that it was set up in. And this doesn’t just apply to desktop operating systems, mobile and entertainment consoles too.
I’d even take it a step further, that nonsense shouldn’t be on my machine in the first place.
Want to run anticheat stuff? Run it on your own crappy servers at your own cost and processing power. Live detect it through packets that are sent to you and are being processed, be it voice or input.
Whatever happens on my machine is none of your business.
Single episode. Cancelled before it airs. CEO does half an hour to maintain appearances. They stretch 15 minutes of footage to 90 minutes with a lot of talking about related items that are meant to convince us that less is more. Nominated for Oscar. Doesn’t win Oscar.
As long as people can host a server instance, does it matter?
Hypothetically, even if it costs 1000$ per hour in AWS fees to get the required hardware to run that, at least you have the option to, alternatively have a peer to peer option to play smaller version on a LAN with a max of however many players your own network can support, there could be many implementations, which at the end of the day would still allow you to play the game when the official servers (authentication or room hosts) are shuttered and inaccessible
The main point of SKG is that currently, we, as customers, are not even getting the short end of the stick, we are getting no stick, despite having paid for it.
And ultimately, at the end of the day, not our problem to try to figure this out, the point is we’re unhappy with the current situation and want things to change.
Also note that none of this is retroactive, will only apply to games released in the future, so having an end of life plan as a requirement from the get-go is pretty simple to work on when nothing was done yet.