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Joined 2 years ago
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Cake day: March 18th, 2024

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  • If it results in less or worse work getting done, we’ll either see it manifest as the customers and it will affect my future purchasing decisions with no harm to what I’ve already bought, or they’ll stop drinking the kool aid. I worked on a game project with a die-hard NFT believer, and even he eventually backed down on trying to shoehorn them into the game after it was clear they were more controversial and less productive than monetizing the game with more ordinary methods.


  • Yeah, you nailed it. Hitman in particular is a weird one, because you can play through every level start to finish without the online checks, but the online unlocks allow you to keep replaying them with new loadouts, starting points, targets, etc. The extra content is a major part of the appeal. Fortunately for preserving those games, the community has reverse engineered the servers, but that doesn’t make me want to reward IO Interactive with my money for making it so that I need to rely on community fixes.


  • You do what you want. My headache right now is that I can’t tell if any multiplayer game I buy will be playable indefinitely into the future, and this is a headache I have with both of those stores. At least I know the single player stuff on GOG will be mine with far less effort than relying on a community maintained wiki somewhere for Steam. That you can name a select few examples that were immediately caught doesn’t shake my faith in what GOG promises on the tin. CDPR is just a matter of one hand not talking to the other, not trying to sneak a fast one by people.