Seemingly only in Japan, though.
Yeah it would be nice to get Movies Anywhere or something fully on board. All the movie studios are sitting on 3D movies already, they just need to make the app(s).
The exact same services? Did YouTube exist in the 1980s?
The Mozilla FUD where I said I like Firefox and pointed out how many of the projects continued in some form after Mozilla ended them?
Steam only being 32-bit isn’t improving compatibility, it’s being lazy. You can write code that works on both architectures for the best performance and compatibility across all PCs, like Chrome, Firefox, MS Office, etc.
Every other major application and service on Mac has ARM-native builds now, there’s not really an excuse for Valve. It’s especially silly when much of Steam is running through a Chromium engine, not machine code or anything else that might be difficult to port.
There’s a difference between Valve deciding to not make Mac games anymore and Valve leaving the Mac Steam client a slow and laggy mess on newer Macs. The former only affects people who want to play Valve games, the latter affects a lot more people.
Valve has avoided many of the same anti-consumer moves as other tech and gaming giants, likely due to its smaller size, status as a non-public company, and the long-time leadership of Gabe Newell and other executives. Valve won’t stay that way forever—the company is not immune to the pressures of capitalism, and there are already examples of anti-consumer behavior.
Valve is not immune to enshittification, and it has already happened on some level with minimal current Mac support, facilitating gambling through item trades, etc.
Not really, even the cheap phones have large screens now. There’s no correlation anymore between price and screen size, the cheap phones just have lower quality panels.