• 0 Posts
  • 9 Comments
Joined 4 months ago
cake
Cake day: August 3rd, 2025

help-circle
  • Difficulty is much harder to research. It’s relatively easy to find if there’s depictions of drug use in a movie.

    It’s much harder to tell how hard or easy a game is. I’m reasonably experienced with games, and every time I start one I still waffle over difficulty.

    Dark souls often has both its difficulty and the importance of its difficulty to the experience overblown. You can still have encounters like Asylum Demon and Sen’s Fortress alongside difficulty settings.


  • If you have a specific trigger you may want to research the movie ahead of time for content. Resources like does the dog die help. Depending on your exact needs you may be able to use other tactics like watching with a friend.

    With games this is different in a couple big ways.

    • Difficulty is tuneable after the fact. The developer had to make choices about the numbers and implementing them in a way they can be scaled isn’t necessarily more work. Lazy scale the number difficulties are still more accessible than single difficulty.
    • Games are often too long to reasonably ask a friend to help you re-edit it by dealing with a specific mechanic every time. It’s also likely that a friend may not enjoy waiting around for their time to shine.

    With movies, there are still accessibility things that people do rightly complain about, like the sound mixing. Whispery actors mixed purely for movie theaters is an accessibility problem, even if it’s not typically framed that way.


  • Granular difficulty options also help. Things like being able to make the parry timings easier or harder than that rest of the difficulty.

    If your difficulty presets are turning a bunch of levers at once, letting folks make their own can be very helpful.

    There’s also things that aren’t often considered difficulty, but that can definitely make a game harder for some folks.

    With Witcher 3 the only way I was able to play it successfully was modding it to be able to ignore a bunch of mechanics I found tedious. Things like ignoring carry weight, turning off item durability, lengthening potion duration, having items scale to my level, and hoovering up loot. Inventory management is often exhausting for me.

    It’s not an easy fix this can break a game’s economy, and I think I had separate mods to reduce the impact of that.


  • Lots of great ways to serve spinach here already. A few more:

    • Veggie lasagna. Be sure to wilt and squeeze out excess moisture, otherwise you can end up with a soggy lasagna
    • Strata with bacon
    • Creamed, and cooked low and slow. Spinach slowly releasing its juices into milk/cream is incredible. Usually with a cheese similar to gruyere or comte. Be sure to grate in some nutmeg. Scratches a similar itch to saag if you want something like that but different
    • Florentine anything, but I’m partial to omelettes
    • As with most darker leafy greens, added soup or pesto (or if you have a better term for the non-basil family of uncooked smashed leaf/oil/salt/nut or seed/cheese sauces)



  • I agree with the sentiment, but it’s worth noting that the current excesses of CEO compensation through stock incentives are a response to a poorly implemented attempt to curb high CEO salaries.

    We do need to reign in CEO compensation, but directly going after wages made the problem worse. I don’t see the article addressing this, but a Clinton-era policy aimed to curb excessive CEO wages. IIRC the ratio of CEO pay to lowest paid worker within the same company was as bad as 30:1 at the time, but has since ballooned to hundreds: 1.

    Maybe something as simple as capping stock incentives at N% of total compensation could work. But we’d need to make sure we’re not just encouraging a new way to skirt around the legislation like last time.


  • Or even more granular. There’s folks that make a large number of posts that I do like in some comms, and a large number of ones I don’t care about in other comms.

    If they’re the main one making low effort posts in the Weevil community or whatever, but everyone else is great, it would be preferable to prune the community for myself instead of blocking it or them.

    I still think they’re a net positive for Lemmy and want to interact with them, just we may not like all the same things in the exact same way.