Reddit -> Beehaw until I decided I didn’t like older versions of Lemmy (though it seems most things I didn’t like are better now) -> kbin.social (died) -> kbin.run (died) -> fedia.

Japan-based backend software dev and small-scale farmer.

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Joined 1 year ago
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Cake day: August 14th, 2024

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  • We don’t, really. I certainly grew up without them. It did both good and bad things. It did centralize and simplify some things, but that came at a cost of freedom for more power users. It was great for sorting out dependencies at a time games were still often bad at doing that cleanly on their own for less-technical people. I think it did good things for community, though, particularly for those of us who did not use any modern consoles that had various party/SNS-like features baked in.










    • an absence of quick-time events (I hate those things in cut-scenes, parry systems, etc.)
    • a mode that allows the player to destroy the environment, NPCs, etc. including, when on, making the game unable to be completed potentially. I think having that be a toggle will still allow people to relive older RPGs where you could easily ruin your life without knowing for hours.
    • Off-the-wall weapons. I think Blood 2 had a few and even halflife 2
    • Counting beyond 2, speaking of the above.