Holy shit, how long has it been? Everybody assumed the devs ran with the money, they silently disappeared and stopped updating the game despite being in early access.

  • ElectroVagrant@lemmy.world
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    10 hours ago

    This timing is pretty amusing.

    The other day I shared this video (Failure of Battlebit Remastered), which itself was uploaded by its creator only a week ago.

    It’s great to see the devs coming back to it. Tbh I don’t think it’s my sort of game personally, but I typically prefer to see projects revisited and restored well instead of abandoned.

  • Romkslrqusz@lemmy.zip
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    21 hours ago

    Very excited for this! Honestly, I don’t understand all the negativity surrounding the devs going dark. I thought the game was fine the way it was shortly after launch. I don’t really get the need for an unending flow of content and updates.

    • Zahille7@lemmy.world
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      19 hours ago

      Because G*mers need a constant stream of news telling them that their current chosen favorite game is actively being worked on lest they forget and “move on” to something else.

      I swear, the sheer amount of bullshit (complaining about character models, character pronouns, character creators, literally anything else) I see from gaming communities and subreddits is actually ridiculous. G*mers are literally the most entitled people on the goddamn planet.

      • simple@piefed.socialOP
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        18 hours ago

        Or the developers created a roadmap of updates in 2024 for their early access game then disappeared without any warning and didn’t deliver on their promises. It’s not the end of the world but writing negative reviews because the developers didn’t deliver isn’t entitlement.

      • Katana314@lemmy.world
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        15 hours ago

        This happened for me with Back 4 Blood.

        Turtle Rock said “Okay, we’re done developing content. We’ll move on to new things now.” And people took that to mean it was a failed, dead, and worthless game. Whereas the active state where they left it was pretty solid, still runs, and I have a lot of fun with it. It just wasn’t built to be endlessly live-service.