Today’s game is Zomboid. Yesterday was a lot of fun, and i had fun seeing everyone’s opinions. I saw Zomboid mentioned a few times again yesterday and i got really in the mood to bring back Jerry and Cable. It’s been a hot minute since i played Jerry i think, so for anyone who hasn’t seen him before: Jerry Attricks basically a middle-aged Suburban Dad who when the apocalypse hit wanted to watch the big game and have a cookout. On his way back from the store he picked up his “son”, Cable (played by my friend), off the streets. Cable is actually a “20 something gay stoner” (word for word quote from my friend), but he just goes along with it, despite the fact he’s lost more limbs than a person probably should due to Jerry’s actions.

We started with a light modpack. Spongie’s mods, some car mods for flavors, and the Only Cure. Keeps things light but adds a lot of flair in my opinion. I accidentally gave my friend the wrong spawn town so i had to hunt down a car for Jerry to get over there. Luckily i found this lovely thing a few houses down. I tracked down some gas and managed to get it running.

After picking up my friend, we drove by a Drive In and planned to stay there. It had lots of space and it was secluded from society. It made the perfect base for us. Not to mention there were a ton of cars and a gas station right across the street.

We found a better base though after driving into a nearby town. We were making a supply run for metal sheets to repair the vehicles, when we found a Military Apartment Building. In our very first save we had a motel base, and remembering that we decided this could be the motel base 2.0. We looted shotgun shells and stuff from the local houses and used the car horn to draw them all out. Then we started house cleaning. Before long we had emptied the entire building basically. Next up on our list will be too cut down trees for planks and make barricades too protect the building. We saved that for later though because Jesus christ are there a lot of windows on the bottom floor.

    • MyNameIsAtticus@lemmy.worldOP
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      5 hours ago

      That’s basically what it was like, except with a generic suburban dad lol. We did it with 4 whole floors and somehow only ran out of Shotgun shells on the last floor

  • Random Dent@lemmy.ml
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    11 hours ago

    I had an experience with Zomboid a while ago that I’ve never had with any other game. I’d had my character going for a while, had my base set up, all was going good and I was looting random houses. I came up to this one house that was completely ordinary but something in the back of my brain just went NOPE. There were no signs of anything sketchy from the outside but some sort of survival switch went off in my brain and was like “if you go in there you’re fucked” and I just walked away and left it.

    Of course I’ll never know now if that was accurate or not, but I’ve never had that weird instinct go off from a game before lol.

    • MyNameIsAtticus@lemmy.worldOP
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      5 hours ago

      Zomboid is very much like that. You can kind of develop a 6th sense as too what buildings are dangerous with how the game loves to fuck the player over (in a good way). It’s a fun experience all around though

    • MyNameIsAtticus@lemmy.worldOP
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      5 hours ago

      We’ll probably be scavenging Metal Sheets and Planks all day the next time we play. It’ll be worth it though for the most egregious base for 2 people ever

  • Coldgoron@lemmy.zip
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    15 hours ago

    I was playing the beta Project Zomboid with the latest experimental stuff. Got scratched with my regular prone to sickness debuff. Was game over, got zombified and a 1k kill count character was finished.

    • MyNameIsAtticus@lemmy.worldOP
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      5 hours ago

      I adore how Zomboid is very grounded like that. It feels like it purposefully avoids giving the player a power fantasy. Or more accurately I’d say it tries to deceive the player by making them think they’re powerful but then rips it away by throwing something at them. It’s really addicting, I have to imagine it’s not for everyone though

    • Voroxpete@sh.itjust.works
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      13 hours ago

      For the record (mostly saying this for the benefit of people who don’t play but might) Zomboid is one of the most customizable games ever. Rules like “How zombie virus transmits” are completely up to you. My wife and I play together and we decided that all survivors are immune to the virus in our world, so we turned off transmission entirely. It just made more sense to us if it was something like an airborne pathogen.

      I often describe Project Zomboid as a toolkit for creating your own personal zombie apocalypse.

    • MyNameIsAtticus@lemmy.worldOP
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      5 hours ago

      Basically, me and my friend work together though so generally he dies when I die. I’m always the main Defense and Engineering guy and he’s like the group Farmer

    • Random Dent@lemmy.ml
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      11 hours ago

      Yeah that’s pretty much the vibe for Zomboid, the opening text crawl literally says “This is how you died.” It’s not a matter of whether you make it or not, just how long you last and what happens before they inevitably get you lol.

      Also if you die from a zombie bite, you can respawn as a new person and track down the zombie of your previous character to loot your stuff back which is fun.