cross-posted from: https://lemmy.world/post/37932218

Yesterday I played the demo of the new game Dispatch and it is all beautifully written, but at some point, while presenting the team in-game, there was a casual funny line, pronounced by a voice off-screen, so without graphical support and I just burst out laughing (I was alone at home, so not pressed by social influence of any kind).

When I stopped, I realized how uncommon this has become lately. As a kid, I found LucasArts games extremely funny and I laughed more than occasionally, but this aspect of video game entertainment has been dying out.

When was the last time you actually laughed out loud while playing a game for something that was actually designed as funny (no Fortnite or CoD shenanigans stories please)?

  • Strider@lemmy.world
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    3 days ago

    Yeah that was nice. The whole game was nice albeit too much promise and left far behind by any uncharted (>1) which came long before.

    That at a premium price is too little. (not saying anyone should share this highly subjective opinion!)

    But that’s not the point I was teing to make. I literally laughed at that typical Bethesda T-pose.

    • ampersandrew@lemmy.world
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      3 days ago

      I was a big fan of Uncharted 2 and 3, but Uncharted 4 stopped giving me control of the action and started making it barely interactive or just a cut-scene, and I found The Great Circle to be an excellent counter to that, personally. Even if you saw a T-pose, it doesn’t seem right to call it a typical Bethesda thing. There’s a big difference between Bethesda, the developer of Elder Scrolls, and Machine Games, the developer of Wolfenstein and Indiana Jones; they don’t even use the same engine between them.