I was recently discussing Farcry 2 with some friends and how cool the fire spread system was - And how it essentially was never used again after that title.
Is there a cool feature or mechanic you’ve seen in a game and hope to see more of?
tiredofsametab@fedia.io
2·8 hours ago- an absence of quick-time events (I hate those things in cut-scenes, parry systems, etc.)
- a mode that allows the player to destroy the environment, NPCs, etc. including, when on, making the game unable to be completed potentially. I think having that be a toggle will still allow people to relive older RPGs where you could easily ruin your life without knowing for hours.
- Off-the-wall weapons. I think Blood 2 had a few and even halflife 2
- Counting beyond 2, speaking of the above.
