I was recently discussing Farcry 2 with some friends and how cool the fire spread system was - And how it essentially was never used again after that title.

Is there a cool feature or mechanic you’ve seen in a game and hope to see more of?

  • tiredofsametab@fedia.io
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    8 hours ago
    • an absence of quick-time events (I hate those things in cut-scenes, parry systems, etc.)
    • a mode that allows the player to destroy the environment, NPCs, etc. including, when on, making the game unable to be completed potentially. I think having that be a toggle will still allow people to relive older RPGs where you could easily ruin your life without knowing for hours.
    • Off-the-wall weapons. I think Blood 2 had a few and even halflife 2
    • Counting beyond 2, speaking of the above.