• lichtmetzger@discuss.tchncs.de
    link
    fedilink
    English
    arrow-up
    3
    ·
    edit-2
    8 hours ago

    Cyberpunk’s launch issues were largely stability/performance related

    I played the first release when it came out. There were a LOT of mission-breaking bugs, missing content, much less customization options, entirely missing features, a really messy perk system etc. It feels like a very different game now, since they patched in more content that was initially missing.

    Someone did a writeup of all the patches here.

    They should’ve pushed back the game at least for another year. 1.0 mostly focused on the cutscenes and Johnny Silverhand/Keanu Reeves since that’s what sold the game initially and left a lot to be desired in other areas.

    If I remember correctly, you couldn’t even skip the first training mission. You also had to combine clothes that looked like ass because the armor rating was tied to them and there was no cosmetics system (that came with 2.0).