Bold to assume having an AI play the game for testing is actually useful. Given how buggy games release nowadays i genuinely wonder which companies still properly have play testers. An AI whose results you mostly ignore is pointless.
I suspect it’s not a lack of playtesters that’s the problem, but harsh deadlines and crunch. That type of environment leads to tech debt to get things working fast, which leads to hard-to-manage code, which leads to bugs…
Bold to assume having an AI play the game for testing is actually useful. Given how buggy games release nowadays i genuinely wonder which companies still properly have play testers. An AI whose results you mostly ignore is pointless.
I suspect it’s not a lack of playtesters that’s the problem, but harsh deadlines and crunch. That type of environment leads to tech debt to get things working fast, which leads to hard-to-manage code, which leads to bugs…