simple@piefed.social to Games@lemmy.worldEnglish · 5 days agoSplitgate Has Fumbled Again and Failed to Secure Any Traction Following 'Rebrand'insider-gaming.comexternal-linkmessage-square19fedilinkarrow-up194arrow-down12file-text
arrow-up192arrow-down1external-linkSplitgate Has Fumbled Again and Failed to Secure Any Traction Following 'Rebrand'insider-gaming.comsimple@piefed.social to Games@lemmy.worldEnglish · 5 days agomessage-square19fedilinkfile-text
Splitgate 2’s rebrand hasn’t been a success and the player count is quickly evaporating to leave nothing behind.
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up16·5 days agoI seem to recall the reason they dropped the first one being that the tech stack it was built on couldn’t support the number of players trying to play it at once.
minus-squareBreakerSwitch@lemmy.worldlinkfedilinkEnglisharrow-up33·4 days agoAlso the CEO showing up to an event hyping the game in a “Make FPS Great Again” hat was a pretty big turn off to a lot of people
minus-squareOrygin@sh.itjust.workslinkfedilinkEnglisharrow-up3·4 days agoSo I guess it’s backend problems? Why rewire the game client if the server needs rework…
I seem to recall the reason they dropped the first one being that the tech stack it was built on couldn’t support the number of players trying to play it at once.
Also the CEO showing up to an event hyping the game in a “Make FPS Great Again” hat was a pretty big turn off to a lot of people
Oof
So I guess it’s backend problems? Why rewire the game client if the server needs rework…