Yeah gameplay wise the game basically leaned a lot on novelty. But they are wrong to say that it lacks world building and lore because it’s scant on narrative. That’s like saying “the Quiet Place lacks world building because there is barely any narrative”. The game is excellent in using game mechanics to tell a story. Instead of relying on the storytelling mechanics of film.
It’s much more rare nowadays in new video games that have this style of physics or visual storytelling. It’s a game that will always be a fresh experience to me anytime I replay it.
Yeah gameplay wise the game basically leaned a lot on novelty. But they are wrong to say that it lacks world building and lore because it’s scant on narrative. That’s like saying “the Quiet Place lacks world building because there is barely any narrative”. The game is excellent in using game mechanics to tell a story. Instead of relying on the storytelling mechanics of film.
Its world building and such is visual story telling.
It’s much more rare nowadays in new video games that have this style of physics or visual storytelling. It’s a game that will always be a fresh experience to me anytime I replay it.