Seems like buying games to remove them from your competitor is a scummier thing to do.

  • lath@piefed.social
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    8 hours ago

    As per my understanding (which isn’t saying much), Steam takes a 30% cut of each sale. In UK, someone with a specific agenda claimed to represent gamers as a class and sued reasoning that the 30% cut inflates the price of games globally even beyond Steam’s store, harming everyone.

    Did i understand it right? No idea. What’s the actual goal here? Also no idea. Is Steam the “good guy” in all this? Of course not.

    • lofuw@sh.itjust.works
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      8 hours ago

      Well that’s stupid. If Steam charged less, the price of games wouldn’t change.

      Developers and publishers would just pocket the difference.

    • Adeptus_Obsoletus@piefed.social
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      8 hours ago

      Is Steam the “good guy” in all this? Of course not.

      Too bad a lot of people, even here or in other threads, don’t get it, so they willingly cheer for Valve simply because Tim Sweeney sucks.

      • KoboldCoterie@pawb.social
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        8 hours ago

        I think devs actually get quite a bit for that 30%. Let’s present a hypothetical. What if Valve offered an option where you could list your game on Steam with no restrictions and they’d only take a 10% cut, but the tradeoff is, they won’t promote your game at all? Like, it won’t show up in any Steam storefront advertisements, can’t participate in sales, etc. - it’s still there if it’s linked to from off-Steam or if someone searches for it, but it won’t be promoted, period.

        How do you think that would work out for developers? I’d argue not well, especially for small studios.

        The promotion those games get applies to the game as a whole, not only through Steam - someone can see the promotion on Steam, then go shop around and buy it elsewhere. Why should Valve promote a game if they aren’t getting a cut of the sales?