

I really reeeally want to like GIMP, but I’ve never been able to get past the UI / learning curve. There are a number or patterns and interaction models that are significantly different than those adopted by the rest of the creative industry.
I’m surprised that, after 25 years, none of the projects to redo the UX have really stuck and gained significant momentum.
Designers are famously broke. Especially graphic designers. A raster graphics tool, with a half way decent UI, would easily gain traction.
I wonder if it’s because the project just doesn’t have UX designers contributing to design and users testing. A lot of the UX feels like a random idea that someone had. Not something that was actually tested with real humans.


















Yeah, but that project isn’t really getting the attention it deserves. Part of me wants to contribute, but I’m totally swamped with a million side things.