I’m actually shocked how low 360/ps3 are.
I felt like everyone I know has at least owned one, and they where more consoles where actually used as Netflix boxes back then out of necessity due to lack of good smart TVs or set top boxes.
Plus they had an extra 5 years of being around, not to count the fact most early adopters bought another twice, especially with the 360 due to RROD.
Genuinely surprised that nothing old-school made the list: NES, SNES, Genesis, N64, A2600, etc.
oh great, ai generated pixel art.
Oh great, another dumbass on an unfounded anti-AI witch hunt.
Edit: Before you mindlessly downvote me, try actually researching the source of this.
"Q: How do you make your graphics?
A: Our design team uses a range of tools and techniques, but Adobe Creative Cloud–especially Illustrator–are generally used to create the visuals that we publish. "
https://www.visualcapitalist.com/frequently-asked-questions/
Which is AI-generated? It looks to me like real pixel art (except the 360) very lazily resized in a non-nearest-neighbor fractional scale and anti-aliased to mush.
the proportions are off and the lines are crooked. there’s also the typical latent noise on places like the controller buttons.
Sorry, none of this is a clear indicator of AI. The “latent noise” you refer to is perfectly consistent with compression and resizing artifacting and noise. Proportions are often off when making “chibi” icon-sized consoles, but notably, they are consistently or coherently off. Other features are strongly suggestive it isn’t AI. For example:
- All of the controllers have consistent layouts, including the correct number and orientation of buttons, player indicators, etc (e.g., the Wii controllers).
- Consistent diagonal step effects, even if blurred from poor resizing (see the PS4).
- Consistent text for all system indicators that is legible without AI artifacting, even if blurred from poor resizing.
- The fact that the 360 and PS3 (didn’t notice initially) are not even pixel art suggests they just grabbed random icons from the web, not ran them through AI generators.
Visual Capitalist says they make all their own graphics (so not just grabbed from the Web) from a “veriaty of tools from Adobe Creative Cloud”.
Adobe has been making a huge push for so-called “AI tools” in their Creative Cloud service.
Ok - Yes, Adobe does have insidiously integrated AI tools. But again, nothing you point to here is strongly indicative of AI, and again, just consistent with sloppy & lazy resizing (which you could just as likely see pre-2020, before AI). Adobe also has a very extensive stock library which may be where these came from.
There are some really hard to spot AI generated materials possible now, but the sloppy inconsistency here is - conversely - an indicator that they don’t care much what we do or don’t notice so wouldn’t be spending the time to generate something with all of the consistent details (see list above). Instead, the consistent details suggest human-created versions based on the real systems.
And a couple of them (PS3, 360) aren’t even pixelated.
really? How can you tell? :(
the buttons on the switch and ps2, the asymmetry of the ps1 and switch, the logo on the ps4, and the lack of pixellation and strange proportions of the 360 and ps3. also the fact that only some of them have controllers depicted.
Sorry again, I know I responded below and not trying to just argue for no reason, but pointing out these different things you’re identifying that actually strongly suggest these aren’t AI, or aren’t indicators of AI or not either way.
For example, Switch asymmetry. This is how Switch directional and gamepad buttons look. It should be asymmetrical, and AI probably wouldn’t get that right like it is in the graphic. You can even see the color-distorted remainder of the “-” and “+” symbols above them, blurred to hell from terrible resizing.
Things like proportions and whether controllers are depicted are just choices either a human or an AI could make.
Who fucking gives a shit? This is literally the most harmless “ai slop” you can get. Stop crying.
Everyone but you, asshole.
I also don’t give a shit. Also bear in mind that Lemmy is a microcosm of the fediverse, which in turn is a super microcosm of the internet in general. So no, not “everyone”.
k
Shut up and keep your mouth wide
The reason for the high sales of the PS2 was because it was a cheap DVD player at being nearly half the price of a stand alone DVD player.
Funny by the time I worked at Target when they discontinued selling VHS and a customer was arguing with me about why did we stop selling VHS and I replied, “Dude, buy a DVD player, there’s one on that shelf for $35, its cheaper than a toaster now.” My manager standing next to me wasnt too happy but the customer reluctantly bought the cheap ass-DVD player.
How was your manager not happy with this? You not only talked them into a purchase but a purchase into an ecosystem that would likely generate future revenue for the company. There is nothing but positives here?
The ps3 was also one of the cheapest blu-ray players at the time. But I’m pretty sure the 2 launched for 3 or 4 hundred, not 500 or 600 like the ps3 so that probably put a damper on sales. I know I waited for the 40gig $400 ps3 version that gen, and the ps3 price is what made me buy a 360 initially instead.
There was also a pretty aggressive format war between BluRay and HDDVD that tempered demand for a little while. I bought a launch PS3 as well, in part because of BluRay.
I also think it was a time where not everyone had an HD TV, nor did most people see a huge difference between DVD and BluRay, so there just wasn’t quite the demand compared to VHS vs DVD. Aside from the graphical stepup to DVD, it also didn’t need to be rewinded and didn’t take up nearly as much space. I think those two were big selling features, that the DVD to BluRay transition just didn’t have.
All true. I also remembered that I actually bought 2 ps2 as I bought my girlfriend’s mom one for a dvd player for Christmas I think. The vhs to dvd was definitely a bigger jump than to blu-ray.
As someone who moved on from consoles between the Nintendo and the Super Nintendo, the PS2 is the only modern console I’ve ever owned, and it was 90% for the DVD player.
Looks like the data is a little out of date, seems the PS5 has outsold the 360 now. Also why are handhelds missing?
Handhelds aren’t technically consoles.
Wikipedia seems to think they are. I’ve seen “home consoles” used when you want to exclude handhelds, what makes you say that they’re technically not consoles?
Plus the Switch is a handheld, which makes it a weird distinction to make.
I didn’t know Xbox was so low compared to Playstation, no wonder there’s rumor Microsoft will drop console making.
Switch being #2 behind PS2 is impressive given it has had a shorter lifespan. PS2 was on the market for 13 years. Switch has only been 9.
Switch has a good chance of overtaking PS2 before the end of its lifespan. The Switch is still selling and still getting game releases.
I think the PS2 being so well sold is more impressive because the price adjusted for inflation is closer to $560, or $299 in the year 2000.
I think part of it was the idea that it could also be a DVD player so you wouldn’t need two devices that helped sell it if I recall correctly.
I remember that was the case for PS3 and BluRay, but not so much DVD and the PS2. PS3 was, what, $300? $400? Where as the cheapest BluRay player that just played BluRay movies was almost a grand.
I may just not remember it being similar for PS2. I was a sophmore in high school when it came out.
The PS3 was stupid expensive at launch, like $600 in 2006, nearly $1000 in 2026 dollars. But yeah I think that argument was made then also.
I think the PS2 was marketed specifically for DVD capabilities in some cases, I remember an IR dongle and remote control they sold so you didn’t have to use a controller.
Stem deck >>>>>> Those.
What I see: “You can verify this image if you install our app.” Garbage post.
Strange, I distinctly remember it being a big deal that the Wii outsold the PS2 at some point.
The Wii might’ve had higher sales at its peak, but PS2 had a lot of longevity.
Never heard of that. Maybe it was for a specific year or region.
I figured the 2004 release as the PS2 slim turned the tables again, but that was still before the Wii came out in 2006. It’s possible that story only counted the original PS2 and this chart counts both, though.
Anyone think the switch can take over? It’s at 154 million according to newer link. Only 6 million to go.
Probably not, unless Nintendo releases a surprise last iteration of the console which I also don’t see as that may cannibalize Switch 2 sales. A Switch Micro would be cool though
interesting, all play stations included but only 2 nintendos, not what i expected, but my relationship with gaming has been a bit tangential, so what i know
You didn’t notice the 360 there? Which tbf had its sales boosted by routinely shitting the bed right after the warranty expired. But also killed sales for future Xbox sales. At least for a chunk of people I played with back then.
i didn’t say there wasn’t any microsoft, my comment was about the sony/nintendo ratio, which is funny, cuz sony started producing consoles because nintendo didn’t follow on a promise
what’s up with this AI shit? c’mon.
iPhone - 2.3 Billion units
Corn - 42 Trillion Kilograms
porn - a lot probably
“Game Console” iPhone lol














