fedit.pl
  • Communities
  • Create Post
  • Create Community
  • heart
    Support Lemmy
  • search
    Search
  • Login
  • Sign Up
The Picard Maneuver@piefed.world to memes@lemmy.worldEnglish · 12 hours ago

There are two kinds of people.

media.piefed.world

message-square
127
fedilink
333

There are two kinds of people.

media.piefed.world

The Picard Maneuver@piefed.world to memes@lemmy.worldEnglish · 12 hours ago
message-square
127
fedilink
alert-triangle
You must log in or register to comment.
  • Miaou@jlai.lu
    link
    fedilink
    arrow-up
    2
    arrow-down
    1
    ·
    19 minutes ago

    Wrong and right

  • [鳳凰院 凶真 Hououin Kyouma]|[alt: 黃家駒 Wong Ka Kui]@sh.itjust.works
    link
    fedilink
    arrow-up
    4
    ·
    edit-2
    3 hours ago

    Basically: Platformer vs Top-Down, which would you choose if you were forced to make/play a game 2D only

    • SaharaMaleikuhm@feddit.org
      link
      fedilink
      arrow-up
      3
      ·
      3 hours ago

      Top is also Visual Novel

  • cryoistalline@lemmy.ml
    link
    fedilink
    arrow-up
    2
    ·
    3 hours ago

    Am i weird for using Y down right chiral on all my projects?

  • iamdefinitelyoverthirteen@lemmy.world
    link
    fedilink
    arrow-up
    7
    ·
    4 hours ago

    I am the latter, because if I draw a X-Y plane and lay it on the ground, it aligns with that XYZ reference frame.

  • PearOfJudes@lemmy.ml
    link
    fedilink
    arrow-up
    4
    ·
    3 hours ago

    Minecraft

  • Reygle@lemmy.world
    link
    fedilink
    arrow-up
    6
    arrow-down
    3
    ·
    3 hours ago

    If you think the top of the frame is correct, may I just say fuck you? Thank you have a nice day

    • Miaou@jlai.lu
      link
      fedilink
      arrow-up
      1
      ·
      18 minutes ago

      Allowing people who couldn’t pass highschool math to write software was a mistake tbh

    • JordanZ@lemmy.world
      link
      fedilink
      arrow-up
      4
      ·
      2 hours ago

      That’s how web pages are laid out so I’m use to it. X/Y for position on the page and Z for layering elements on top of each other.

  • YTG123@sopuli.xyz
    link
    fedilink
    arrow-up
    4
    ·
    4 hours ago

    The upper system is left-handed, no way anything uses that. I’ve seen the same with the Z flipped in some video games and it’s not that bad

  • socsa@piefed.social
    link
    fedilink
    English
    arrow-up
    4
    ·
    4 hours ago

    <i,j,k> vector master race.

  • etuomaala@sopuli.xyz
    link
    fedilink
    arrow-up
    19
    arrow-down
    1
    ·
    7 hours ago

    I legit had no idea anybody actually used the upper system until now. I had to read the comments just to see whether the upper system was just some sort of joke. I am horrified.

    • KyuubiNoKitsune@lemmy.blahaj.zone
      link
      fedilink
      arrow-up
      1
      ·
      edit-2
      39 minutes ago

      https://help.autodesk.com/view/MAYAUL/2024/ENU/?guid=GUID-FDC58F4E-63B9-4012-B232-5F2FBAC5EAC9

      Y-up and Z-up

      In animation and visual effects, the tradition is to use Y as the “up” or elevation axis, with X and Z as the “ground” axes. However, some other industries traditionally use Z as the up axis and X and Y as the ground axes.

    • 𝙲𝚑𝚊𝚒𝚛𝚖𝚊𝚗 𝙼𝚎𝚘𝚠@programming.dev
      link
      fedilink
      arrow-up
      2
      ·
      2 hours ago

      Almost the entirety of computer graphics uses the z coordinate for depth afaik.

      Even Minecraft does it.

    • drcobaltjedi@programming.dev
      link
      fedilink
      arrow-up
      12
      ·
      edit-2
      3 hours ago

      It depends on how you view 2D->3D.

      If you’re thinking of a side scroller like the original Super Mario, Y is up/down and X is left/right making the new dimention Z being forward/backward.

      However if you think of 2D space like the first LoZ, then Y is North/South and X is East/West making Z up/down

      • humorlessrepost@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        4 hours ago

        Same with CSS for the same reason.

  • KingGimpicus@sh.itjust.works
    link
    fedilink
    arrow-up
    11
    ·
    6 hours ago

    The second fellow is a machinist, like me.

    • CetaceanNeeded@lemmy.world
      link
      fedilink
      arrow-up
      1
      ·
      4 hours ago

      Yes! Except when using a lathe…

      • KingGimpicus@sh.itjust.works
        link
        fedilink
        arrow-up
        1
        ·
        2 hours ago

        I mean a lathe doesn’t really have a y axis tho. Tool height is just tool height. Even on a vertical lathe you usually only have x and z.

  • Sunsofold@lemmings.world
    link
    fedilink
    arrow-up
    3
    ·
    4 hours ago

    Don’t forget the third system, where y is inverted to come down from the origin at the upper left of the view as y increases.

  • Caveman@lemmy.world
    link
    fedilink
    arrow-up
    15
    ·
    7 hours ago

    In a 2D game Y is up. Going from 2D to 3D would make sense to add another dimension forward to account for depth.

    However if you start with a map of a 3D surface then North is Y and East is X you’d add Z to account for elevation like everybody making maps would.

    I guess it depends on how you look at it.

    • zeca@lemmy.ml
      link
      fedilink
      arrow-up
      1
      ·
      4 hours ago

      Yes, but please just make it follow the right hand rule…

      • 𝙲𝚑𝚊𝚒𝚛𝚖𝚊𝚗 𝙼𝚎𝚘𝚠@programming.dev
        link
        fedilink
        arrow-up
        2
        ·
        edit-2
        2 hours ago

        Which one?

        (Technically all the same, I know).

        • zeca@lemmy.ml
          link
          fedilink
          arrow-up
          1
          ·
          34 minutes ago

          The first? I dont know… They all look weird since the finger axes dont intersect properly.

  • Hadriscus@jlai.lu
    link
    fedilink
    arrow-up
    7
    ·
    7 hours ago

    x in red and z in blue please…, this is difficult to look at. My conventions !

  • simbico@lemmy.zip
    link
    fedilink
    arrow-up
    14
    ·
    8 hours ago

    In 2D Y is up, in 3D Z is up.
    X is always red🤷‍♂️

    • WhiskyTangoFoxtrot@lemmy.world
      link
      fedilink
      arrow-up
      11
      ·
      7 hours ago

      On Nintendo X is up. On Xbox X is left. On Playstation X is down.

    • 4am@lemmy.zip
      link
      fedilink
      arrow-up
      11
      ·
      7 hours ago

      I’m from a computer graphics background.

      Y is down. z is depth. Fight me.

      • simbico@lemmy.zip
        link
        fedilink
        arrow-up
        8
        ·
        7 hours ago

        You’re on, just send the coords!

        • 4am@lemmy.zip
          link
          fedilink
          arrow-up
          3
          ·
          6 hours ago

          Wait why are you on the ISS?

  • mvirts@lemmy.world
    link
    fedilink
    arrow-up
    14
    ·
    8 hours ago

    Don’t forget the handedness of each coordinate system!

memes@lemmy.world

memes@lemmy.world

Subscribe from Remote Instance

Create a post
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: [email protected]

Community rules

1. Be civil

No trolling, bigotry or other insulting / annoying behaviour

2. No politics

This is non-politics community. For political memes please go to [email protected]

3. No recent reposts

Check for reposts when posting a meme, you can only repost after 1 month

4. No bots

No bots without the express approval of the mods or the admins

5. No Spam/Ads/AI Slop

No advertisements or spam. This is an instance rule and the only way to live. We also consider AI slop to be spam in this community and is subject to removal.

A collection of some classic Lemmy memes for your enjoyment

Sister communities

  • [email protected] : Star Trek memes, chat and shitposts
  • [email protected] : Lemmy Shitposts, anything and everything goes.
  • [email protected] : Linux themed memes
  • [email protected] : for those who love comic stories.
Visibility: Public
globe

This community can be federated to other instances and be posted/commented in by their users.

  • 2.24K users / day
  • 6.43K users / week
  • 11.7K users / month
  • 26.1K users / 6 months
  • 3 local subscribers
  • 18.2K subscribers
  • 5.36K Posts
  • 104K Comments
  • Modlog
  • mods:
  • Tenthrow@lemmy.world
  • The Picard Maneuver@lemmy.world
  • The Picard Maneuver@startrek.website
  • UI: 0.19.8
  • BE: 0.19.12
  • Modlog
  • Instances
  • Docs
  • Code
  • join-lemmy.org